The Aether II is the sequel to the highly popular dimension mod "The Aether" for modern versions of Minecraft.
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  1. /*
  2. * Java implementation by Connor Clark (www.hotengames.com). Pretty much a 1:1
  3. * translation of a wonderful map generating algorthim by Amit Patel of Red Blob Games,
  4. * which can be found here (http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/)
  5. * Hopefully it's of use to someone out there who needed it in Java like I did!
  6. *
  7. * FORTUNE'S ALGORTIHIM
  8. *
  9. * This is a java implementation of an AS3 (Flash) implementation of an algorthim
  10. * originally created in C++. Pretty much a 1:1 translation from as3 to java, save
  11. * for some necessary workarounds. Original as3 implementation by Alan Shaw (of nodename)
  12. * can be found here (https://github.com/nodename/as3delaunay). Original algorthim
  13. * by Steven Fortune (see lisence for c++ implementation below)
  14. *
  15. * The author of this software is Steven Fortune. Copyright (c) 1994 by AT&T
  16. * Bell Laboratories.
  17. * Permission to use, copy, modify, and distribute this software for any
  18. * purpose without fee is hereby granted, provided that this entire notice
  19. * is included in all copies of any software which is or includes a copy
  20. * or modification of this software and in all copies of the supporting
  21. * documentation for such software.
  22. * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
  23. * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR AT&T MAKE ANY
  24. * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
  25. * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
  26. */