#339 Minecraft's rain sounds aren't cancelled consistently in the Aether.

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opened 1 month ago by bconlon · 1 comments
bconlon commented 1 month ago

There appears to be code to do this in PlaySoundListener, but upon testing it doesn't seem to work. It seems to work sometimes though, although I do not know if that is because of the event being successfully cancelled or not.

There appears to be code to do this in `PlaySoundListener`, but upon testing it doesn't seem to work. It seems to work sometimes though, although I do not know if that is because of the event being successfully cancelled or not.
bconlon added the
type/bug
label 1 month ago
bconlon added the
status/confirmed
label 1 month ago
bconlon self-assigned this 3 weeks ago
bconlon removed their assignment 3 weeks ago
bconlon changed title from Minecraft's rain sounds aren't cancelled in the Aether. to Minecraft's rain sounds aren't cancelled consistently in the Aether. 3 weeks ago
bconlon commented 4 days ago
Poster

Fixed by 70d6fff1df.

Fixed by 70d6fff1df.
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