#34 Constant client side packet leak while connected to a dedicated server

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opened 8 months ago by necromancer · 1 comments

Issue submitted by ghost1.

Not much to go on here, none of any log produced by the server or client give details on what, where or why.

Mojang’s “Minecraft game output “console window” constantly throws this, which the output marks as an error:

-Unavailable URL-

_Issue submitted by **ghost1**._ > Not much to go on here, *none* of any log produced by the server or client give details on what, where or why. > > Mojang's "Minecraft game output "console window" constantly throws this, which the output marks as an error: > > -Unavailable URL-
necromancer commented 8 months ago
Poster

Comment submitted by chrisloyde.

After running the latest build #93 for several hours I’ve determined the memory leak is happening with these objects -Unavailable URL-

the green bar representing there memory usage when i took a snapshot of the memory, red bar being increase in memory over time

Normal behavior would show an increase, but then a decrease to normal (or lower) on regular intervals it does not appear these objects ever decrease the amount of memory they use.

_Comment submitted by **chrisloyde**._ > After running the latest build #93 for several hours I've determined the memory leak is happening with these objects > -Unavailable URL- > > the green bar representing there memory usage when i took a snapshot of the memory, red bar being increase in memory over time > > Normal behavior would show an increase, but then a decrease to normal (or lower) on regular intervals > it does not appear these objects ever decrease the amount of memory they use.
necromancer added the
affects/servers
label 8 months ago
necromancer added the
status/confirmed
label 8 months ago
necromancer added the
status/pending-review
label 8 months ago
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