An experimental Minecraft mod which aims to improve the performance of vanilla's lighting engine while fixing many bugs.

Updated 9 months ago

Some fixes for the aether mod

Updated 4 months ago

A proposed update to the Aether Legacy mod to allow for the time of day to be locked before the Sun Spirit is killed in single player games.

Updated 4 months ago

A fork for fixing some minor bugs with the Aether II.

Updated 1 hour ago

The Aether II is the sequel to the highly popular dimension mod "The Aether" for modern versions of Minecraft.

Updated 6 months ago

The Aether II is the sequel to the highly popular dimension mod "The Aether" for modern versions of Minecraft.

Updated 2 months ago

The Aether II is the sequel to the highly popular dimension mod "The Aether" for modern versions of Minecraft.

Updated 2 days ago

For Chinese Translating.

Updated 17 hours ago

The Aether II is the sequel to the highly popular dimension mod "The Aether" for modern versions of Minecraft.

Updated 8 hours ago

The Aether II is the sequel to the highly popular dimension mod "The Aether" for modern versions of Minecraft.

Updated 3 weeks ago

The original Aether mod ported to newer versions of Minecraft.

Updated 2 months ago

The original Aether mod ported to newer versions of Minecraft.

Updated 7 months ago

Simple 2D Snake game using Ruin2D_engine I created.

Updated 9 months ago

2D Engine I've been developing as a learning project/for fun. Developed in C++

Updated 9 months ago

A simple project to learn and study ReactJS. The goal is to create a simple and functional ReactJS calculator app which can perform basic mathematical functions.

Updated 8 months ago

This repository has moved to GitHub! https://github.com/jellysquid3/Phosphor

Updated 7 months ago

An experimental mod aiming to improve the performance of Minecraft's lighting engine

Updated 8 months ago

Updated 3 weeks ago

Updated 4 days ago

Orbis is a new tool and platform being developed by Gilded Games. It will allow both us and the community to develop structures with procedurally generated elements much easier, and implement them into our projects.

Updated 17 hours ago