Port of The Aether mod for versions of Minecraft after 1.14
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
reetamb 792be859ca aerwhale spawn egg colors 1 个月前
gradle/wrapper basis 1.15.2 6 个月前
lang2json Initial commit 1年前
src/main aerwhale spawn egg colors 1 个月前
.classpath-old Moved Aether DimensionType registration to AetherDimensions.java 6 个月前
.gitattributes Initial commit 1年前
.gitignore (Refactoring) Unified all number literals 2 个月前
CREDITS.txt Initial commit 1年前
LICENSE.txt Initial commit 1年前
README.txt Initial commit 1年前
build.gradle improved terrain gen kinda & updated mappings 6 个月前
changelog.txt Initial commit 1年前
gradle.properties Initial commit 1年前
gradlew Initial commit 1年前
gradlew.bat Removed a line from gradlew.bat that made a specific jdk version be required for gradle. 7 个月前
unify_number_literals.py (Refactoring) Unified all number literals 2 个月前

README.txt

-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.

Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.

Source pack installation information:

Standalone source installation
==============================

See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/

Step 1: Open your command-line and browse to the folder where you extracted the zip file.

Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.

If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.

If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.

Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m

Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.

LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be

For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html